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Guide to Making Legal Pokemon on Pokegen [Walkthrough]
Edited: Jul 24, 2013   /   Oct 17, 2011    5:32 PM
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Wrath
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Post: #1
Guide to Making Legal Pokemon on Pokegen [Walkthrough]
Pokegen is a great program to use to create legal Pokemon to test out in random Wifi battles if you do not have the time to RNG your Pokemon, EV train them, level them to 100, ect.
It's very easy to use and a fast way to try out different strategies.
On a personal level, I use Pokegen primarily to test my Pokemon/strategys on the Random Matchups in BW. How you decide to use your generated Pokemon, that is completely up to you.
And thank Codr for the nifty program!

What You Need-
- Pokegen, obviously <3
- Know your TID and SID
- A browser open to look up movesets and Pokemon
- A functional, personal GTS or access to Pokemon Selector/Pokestation

Site Resources-
- Psypoke's Hidden Power Calculator
- Bulbapedia (To look up learnsets/egg moves/DW exclusive moves)
- Smogon's Strategy Dex (Ideas for movesets and strategys/EV s[reads)

In this guide, it will walk you through how to make a Pokemon. Try going along with the guide by making the Pokemon that is used as an example, and use Pokecheck to ensure that your Pokemon is legal when you have completed the guide to ensure that you have done it correctly.


How to Generate Hatched/Caught Pokemon/Legends [5th Generation]
Video has been removed! Working on a new one, eventually =P

[1st Tab - Main]
- First and foremost, open up your Pokegen program.
- Go to the very top bar of the program and click on Options, then on Target Game. Make sure that Black/White has a check next to it. Here is a preview of what it should look like;
[Image: 24c6w6f.jpg]
- On the top bar, click on the Language button and checkmark the language which your Black or White gamecard is. For example, if you have an English Black gamecard, then check English.
- Now onto the good stuff. In the main box to the left, you will see the first area says PID. This is an identification for the Pokemon, based on their IVs, EVs, nature, shininess, ect. In 5th Gen Pokegening, you do not have to worry about this, because once the Pokemon is transferred to your game, a legit PID will be created for them. So just ignore this box.
- The next box below it says Pokemon, type in the species name of the Pokemon that you'd like to generate. For the sake of this tutorial, lets do Dunsparce.
- The box below it says Nickname. Now it gets a bit tricky here, so pay attention. In the name sequence, there are characters called trash bytes-which fill in the remaining characters left untaken by the Pokemon's actual name.
A trash byte sequence starts with the actual Pokemon's name, following a backslash(\), and ALWAYS beginning with FFFF. Backlashes follow after every group of 4 numbers. The middle of every sequences are groups of 0000, and the sequence always ends with FFFF.
A Pokemon's name can be a maximum of 11 characters-that's 11 letters. But since Dunsparce is 9 letters, then that leaves 2 spaces left for the trash bytes. Mathematically, thats 11 characters minus 9 characters equals 2. (11 - 9 = 2)
So, type in Dunsparce\FFFF\0000\FFFF
Some other examples:.
Code:
Weavile has 7 characters. So 11 - 7 = 4. So the sequence would be Weavile\FFFF\0000\0000\FFFFF
Beedrill has 8 characters. So 11- 8 = 3. So the sequence would be Beedrill\FFFF\0000\FFFF
Scolipede has 9 characters. So 11 - 9 = 2. So the sequence would be Scolipede\FFFF\FFFF
- DO NOT check the little box adjacent to nickname. It will mess up your Pokemon's name and trash byte sequence if you do.
- Under Level, put whatever level that you'd like your Pokemon to be. Lets just do 100 because we're cool like that.
- Next is Nature. By hovering over it, a long box appears, showing you which stats the natures effect. Lets do Adamant.
- The next section is Held Item. You can let your Pokemon hold whatever item you'd like. I'll be making mine hold a Master Ball.
- The following area is Happiness. Most Pokemon's base happiness is 70 when they hatch, and their max happiness is 255. Since this little guy is level 100, lets go with 255 happiness.
- Next is Ability. Most Pokemon have 3 abilities. Two naturally obtainable abilities, and a Dream World ability. Pick one of the naturally obtainable abilities(Dream World abilities work differently, we'll talk about that in a different section) and put it down. Lets go ahead and input Serene Grace.
- Form is not applicable unless you are generating something like Rotom or Sawsbuck. Disregard this (Its pretty self-explanatory anyway)
- Country is where your Pokemon originates from. Usually does not matter, unless you are making a foreign ditto or something of that sort. Lets just keep this on US/UK/AU
- For Origin, input the game that this Pokemon in coming from. This all depends on what TID and SID you will be using. I will be using my White TID and SID, so I will just select White. If you are using Black, select Black.
- Ignore Shiny Leaf for 5th Gen.
- Gender. Self-explanatory. I'll just do male.
- The bottom 3 buttons are Egg, Pokerus, and Shiny. Check egg if you'd like to receive the Pokemon as an egg, check Pokerus once if you'd like your Pokemon to be infected with Pokerus, check it again so that the Pokemon will be cured of Pokerus, or check it once more to bring it back to no longer having Pokerus. And check shiny..if you want the Pokemon to be shiny. For tutorial's sake, lets just check shiny, because who doesn't love shiny Pokemon?

By now, your page should look something like this;
[Image: 20zty5l.jpg]

Congratulations. The hardest part is now over! Now to just put in some general information of your Pokemon, the core, if you will. This is the second tab of the five tabs above is titled Met, so go on and click on it.

[2nd Tab - Met]
- For the first area titled Game, click on which titles correspond to where your Pokemon's origin is on the first page. Our dunsparce originated from White, so we will go with Black/White option.
- Under Location, specify where you obtained the Pokemon from. For legends, put down the area where they are usually obtainable(For example, in D/P/P, Palkia would have to be found at Spear Pillar), or even wild Pokemon. But the level they were found MUST correspond with where they were caught! Psypokes is a great place to check for this. Because this is a dunsparce, lets just go ahead and put down Day-Care Couple, which will count as him being bred and hatched from an egg.
- For Ball, since Dunsparce was bred, he will have no choice but to be kept in a Poké Ball.
- For Level, duinsparce will have been obtained at level 1, because he was hatched.
- Put in whichever Date you'd like. I'll use the date I wrote this portion of the tutorial, which is 10/14/2011
- For Encounter, this little dunsparce was hatched. So put the Egg/Pal Park/Event/Honey Tree/Shaymin option in.
- Because this dunsparce was hatched, check the box marked As egg. Three more options will pop up.
- Game will remain Black/White, because that is where he will be hatched.
- Location is the area that dunsparce was actually hatched at, so it does not really matter, as long as it is anywhere you can go to normaly in Black or White. Lets just put down Route 1.
- Date is the day that dunsparce was hatched, which can really be any date-though it makes much more sense if the date hatched is the day you recieved the egg/any day after you recieved the egg. So, lets just put down 10/14/2011 again.

Phew, what a workout huh? Now that that is all done, thank goodness, lets go to the third tab, which is stats. You're now halfway there, and the rest of the tabs take only moments to complete.

[3rd Tab - Stats]
- Now that the way IV's can be obtained, all IV possibilities are now legal! Which is very fun to do. That means no hours of searching for spreads or trying for hours to hit a delay for your seed-which is probably not completely flawless anyway. But, you know how it goes. So, for the IV section, lets put 31 in every stat.
- EVs are up to you. Just remember that you can have a max of 252 in one stat, 4 points actually counting as 1 EV, while the maximum you can distribute is 510 EVS-meaning that you'll have 2 left over that won't be helping you in anyway. to assure your Pokemon's legitimacy, howver. Be sure to stick the remaining 2 EVs in there somewhere-it doesn't matter where, just add it in. For EV's, I will put 252 in HP, 252 in ATK, and 6 in S.DEF.

That wasn't so bad, right? Right! So, onto the next tab, which is Attacks.

[4th Tab - Attacks]
- In the first area, you write down which attacks that you'd like your Pokemon to have. This is where the Psydex site comes in, so that you can look up plausible movesets for your Pokemon to have-whether it be through breeding or their learnsets. Remember, that there are very limited moves that can be tutored in BW, none of which can be tutored to dunsparce. I will be giving him Thunder Wave, Headbutt, Roost, and Rock Slide.
- Skip the PP section, it just tells you how much PP that move has total.
- In PP Ups, you can add however many PP Ups that you used on that move. Lets be greedy and put 3+ on all this dunsparce's moves.

[5th Tab - OT/Misc]
- For normal 5th Gen Pokemon egg breeding, without DW abilities, all you have to look at on this page is the Trainer information. Pretty self-explanatory, all you have to do is put down your trainer's gender in the first button area.
- For ID, put your Trainer ID(TID) in the first box, and you Secret ID(SID) in the box next to it.
- For OT, put in the name of your trainer in your Pokemon version. Mine is Wrath, conincidentally, so I'd put in Wrath.

Now that the pokemon is complete, go to the right space with all the square boxes, and in the very top left one, right-click it, and then put Set. Your pokemon's sprite will then appear in that box.
[Image: 212bqzq.jpg]
Go to the top toolbar and select File, and then select Save Pokemon (from tabs) Select a folder, name the file, and then click save.

And now, your Pokemon is all done! Congratulations, give yourself a pat on the back. Now, here is an image displaying all five tabs, and what they should look like right now, so go ahead and review your information before we finish;
[Image: 35ajfnt.jpg]
You can also view the dunsparce's designated legitimacy analysis here.

It is suggested that you upload your Pokemon to Pokecheck, that way, you can assure yourself that your Pokemon IS legit before going on and using it.

After that, you can upload your Pokemon to your own GTS to send it to your game, or use Pokemon Selector/Pokestation. You can read up on how to use Pokemon Selector here.

And, VIOLA! A shiny new Pokemon is now at your disposal. Now that you have your template all filled out, to generate another Pokemon, all you have to do is go back and edit the information a bit to make another hatched/caught Pokemon on 5th Gen.


[How to Generate Hatched/Caught Pokemon/Legends [4th Generation]
Coming July 25th, 2013!!


[How to Generate Dream World Pokemon]
Generating Dream World(DW) Pokemon is much similar to generating 5th gen pokemon. Only a couple attributes change, but the process itself can still be a little tricky because if an ability is not yet released, the Pokemon will not be considered legal.
Click here to visit a thread that displays all of the DW abilities that are currently released.

Now that you know the basics, I will not be going through all of the tabs and areas extensively. You should now be somewhat familiar with the program, so just pay attention, and you'll do just fine.
In this tutorial, we'll be making a Poison Heal Gliscor Again, for your own Pokemon when you go to generate one on your own accord, just change the formats and stat areas that correspond to the Pokemon that you are making.

[1st Tab - Main]
- Name area, put Gliscor
- Nickname is next. Gliscor has 7 letters, so 11-7 = 4. So, Gliscor\FFFF\0000\0000\FFFF Remember to leave the box next to it UNCHECKED.
- For Level, lets put 100
- Nature will be Impish
- Held Item is Toxic Orb
- Happiness at the max, which is 255
- Make sure that their Ability is their actual Dream World ability. Gliscor's is Poison Heal.
- The Country that my game cartridge originates from is US/UK/AU Make sure that you have the right country that your game is from put in here.
- I have Pokemon White, and thats where I'm sending my Pokemon to. So the Origin is White.
- Ignore Shiny Leaf
- At the bottom, I will only be checking the Gender. In this case, female.

[2nd Tab - Met]
- The Game will always be set to Black/White when generating 5th Gen Pokemon
- This Pokemon's Location is in the Entree Forest. Keep in mind that you cannot catch a shiny, Entree Forest Pokemon! Your Pokemon will be ilegit if thats the case. You can, however, breed to obtain a shiny, DW ability Pokemon.
- For Ball, since she was caught in the Entree Forest, lets put her in a Dream Ball.
- For Level, put 10, because all, normal Entree Pokemon arrive at level 10
- Put whatever you'd like for the Date. It helps if it's todays date, or any date before the day you are generating your Pokemon. I put 11/5/2011
- The Encounter type will be Egg/Pal Park/Event/Honey Tree/Shaymin

[3rd Tab - Stats]
- 31 all IVs because flawless Pokemon are fun.
- EVs will be 252 HP/200 DEF/58 SDEF. Make your EV spreads equal exactly 510

[4th Tab - Attacks]
- You can put in any Moves you want, I know I did. I used Tailwind(DW move exclusive), Toxic, Substitute, and Protect
- You can also max out the PP by putting 3 under the PP Ups section

[5th Tab - OT/Misc]
- Under Trainer Information. Put in your Gender, ID, SID, and OT that you have in your game. respectively, mine would be Female, 22197, 58200, and Wrath.
- NOTE! that if you are editing a skeleton that you have used on a previous Pokemon, that you will have to delete any trash bytes after your OT. Your OT must contain no trash bytes, just your name and nothing else, or it WILL NOT WORK.
- Under Extra Bytes, have it set to 66 (0x42) and to the box next to it, type in the number 1

Now, just save it like how you learned to in the first part of the walkthrough and upload it to OPokecheck to assure that your Pokemon is legal.
You can see the Gliscor's legalty analysis here.

If you find any spelling errors, mistakes, or have any questions, concerns, or comments. Please feel free to post or PM me.



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Edited: Oct 28, 2011   /   Oct 17, 2011    5:50 PM
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Post: #2
RE: Guide to Making Legit Pokemon on Pokegen [Walkthrough&Images]
SO. MUCH. REP. FOR. THIS.

I would be RNGing my team right now, but it's beyond annoying to do so at my present stage because I have no beaten game anymore. After losing all my cartridges, I'm back to stage one. poopie, I don't even have a regular DS. Just a 3DS.

I'll probably give this a try after beating the rest of my Poogymang games later on this week.

Once again, thank you - thank you, thank you. THANK. YOU.

I hope you're blessed with //edited// or something.

<< Edit Note: Keep it rated G please. Thanks. =P >>

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Looking for some assistance with breeding again!
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Oct 28, 2011    11:30 PM
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Post: #3
RE: Guide to Making Legit Pokemon on Pokegen [Walkthrough&Images]
Great guide Wrath! Thanks a bunch.

you left out a detail though: what attributes change when making DW pokemon, and how do you change them?

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Oct 28, 2011    11:54 PM
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Post: #4
RE: Guide to Making Legit Pokemon on Pokegen [Walkthrough&Images]
Lol, thanks for the awesome guide Wrath. :)

I'm sure it will be of great use to many users here. ^^

In the short time we spent together, I'm glad we were able to have each other as friends.
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Edited: Nov 03, 2011   /   Nov 01, 2011    6:26 AM
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Post: #5
RE: Guide to Making Legit Pokemon on Pokegen [Walkthrough&Images]
thanks for the U.T. pokemon
and the pokegen Walkthrough

All Work and No Play... PM me if you need something, Sorry I'm not as active as before.
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Nov 06, 2011    5:29 AM
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arcee
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Post: #6
RE: Guide to Making Legit Pokemon on Pokegen [Walkthrough&Images]
Don't forget to say thanks to Codr, the Maker! Grin
#nerdy reference

Anyway, the title of this guide should say 'legal', not 'legit'. You're not making legit pokemon; you're making legal pokemon.
Legit pokemon are legal, but legal pokemon are not legit. Legal pokemon were created with pokegen, whereas legit pokemon were created in-game. Etc, etc, etc.

From Tsanth;
http://www.tsanth.com/images/legal_legit_chart_v1.gif



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Nov 06, 2011    6:45 AM
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Post: #7
RE: Guide to Making Legit Pokemon on Pokegen [Walkthrough&Images]
(Nov 06, 2011 5:29 AM)arcee wrote:

Don't forget to say thanks to Codr, the Maker! Grin
#nerdy reference

Anyway, the title of this guide should say 'legal', not 'legit'. You're not making legit pokemon; you're making legal pokemon.
Legit pokemon are legal, but legal pokemon are not legit. Legal pokemon were created with pokegen, whereas legit pokemon were created in-game. Etc, etc, etc.

From Tsanth;
http://www.tsanth.com/images/legal_legit_chart_v1.gif

That is true.

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Nov 09, 2011    7:39 PM
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Post: #8
RE: Guide to Making Legit Pokemon on Pokegen [Walkthrough&Images]
I *think* I understand how to RNG the pokemon now.
I just have no idea where to find my SID and how to get the pokemon to my game. >.<;

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Nov 09, 2011    8:31 PM
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Post: #9
RE: Guide to Making Legit Pokemon on Pokegen [Walkthrough&Images]
(Nov 09, 2011 7:39 PM)Nikki wrote:

I *think* I understand how to RNG the pokemon now.
I just have no idea where to find my SID and how to get the pokemon to my game. >.<;

This is not RNGing for pokemon, this is legal hacking.

RNG abuse is using the random number generation system of the pokemon game cart to get the desired pokemon IN GAME.

This is an external device that creates legal pokemon that you insert in the game via another program or device, like an AR for example.

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Nov 10, 2011    8:51 AM
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Wrath
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Post: #10
RE: Guide to Making Legit Pokemon on Pokegen [Walkthrough&Images]
Thanks Arcee.
All fixed.

(Oct 28, 2011 11:30 PM)Volcorana wrote:

Great guide Wrath! Thanks a bunch.

you left out a detail though: what attributes change when making DW pokemon, and how do you change them?
Well thats because the guide itself was not completely done. I went ahead and finished it though, so you should have no problems making DW Pokemon now.

(Nov 09, 2011 7:39 PM)Nikki wrote:

I *think* I understand how to RNG the pokemon now.
I just have no idea where to find my SID and how to get the pokemon to my game. >.<;

You mean generate a Pokemon 8P
To find your SID and recieve your Pokemon, you need access to the Global Trade Station in-game.

To find your SID, go to the in-game GTS and deposit a Pokemon that you have caught from your Pokemon Game to Pokecheck, where it will show you your SID.
To receive the Pokemon that you have generated, upload the .PKM file to Pokemon Selector and connect to the GTS, you will automaticaly recieve whatever Pokemon that you uploaded.

Both, will require you to connect to their Primary DNS's



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Nov 11, 2011    12:47 PM
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Post: #11
RE: Guide to Making Legal Pokemon on Pokegen [Walkthrough&Images]
Ok I have a question, I generated a Slowking and a Slowbro with their DW abilities. And in PokeCheck their abilities were called HACKED. But their abilites have been released a long time ago. Am i doing somthing wrong?

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Nov 11, 2011    10:33 PM
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Post: #12
RE: Guide to Making Legal Pokemon on Pokegen [Walkthrough&Images]
(Nov 11, 2011 12:47 PM)Slowking12 wrote:

Ok I have a question, I generated a Slowking and a Slowbro with their DW abilities. And in PokeCheck their abilities were called HACKED. But their abilites have been released a long time ago. Am i doing somthing wrong?

OT/Misc Tab > Extra Bytes > 66 (0x42) > Change 0 to 1.

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Nov 13, 2011    6:21 PM
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Post: #13
RE: Guide to Making Legal Pokemon on Pokegen [Walkthrough&Images]
When making DW pokemon, you left out 1 important part, when choosing a PID, you MUST change the method to 2 A-B-C-E, or whatever it is, or else it will give you an invalid PID, I found that out the hard way after several tries! Just FYI Grin

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Nov 13, 2011    9:55 PM
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Post: #14
RE: Guide to Making Legal Pokemon on Pokegen [Walkthrough&Images]
(Nov 13, 2011 6:21 PM)Volcorana wrote:

When making DW pokemon, you left out 1 important part, when choosing a PID, you MUST change the method to 2 A-B-C-E, or whatever it is, or else it will give you an invalid PID, I found that out the hard way after several tries! Just FYI Grin

You dont actually have to generate a PID when generating 5th Gen Pokemon. Doing so will just cost you more time and frustration. You can leave the PID alone, since it generates itself when you upload your Pokemon to Pokecheck/send the Pokemon to your game.



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Edited: Nov 13, 2011   /   Nov 13, 2011    9:57 PM
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Post: #15
RE: Guide to Making Legal Pokemon on Pokegen [Walkthrough&Images]
Very helpful ^_^ Used this guide to make my 1v1 pokes :P wanna 1v1 tomorrow? (: p.s Looksis at my avatar :3

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Nov 13, 2011    10:01 PM
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Post: #16
RE: Guide to Making Legal Pokemon on Pokegen [Walkthrough&Images]
(Nov 13, 2011 9:55 PM)Wrath wrote:

(Nov 13, 2011 6:21 PM)Volcorana wrote:

When making DW pokemon, you left out 1 important part, when choosing a PID, you MUST change the method to 2 A-B-C-E, or whatever it is, or else it will give you an invalid PID, I found that out the hard way after several tries! Just FYI Grin

You dont actually have to generate a PID when generating 5th Gen Pokemon. Doing so will just cost you more time and frustration. You can leave the PID alone, since it generates itself when you upload your Pokemon to Pokecheck/send the Pokemon to your game.

Wow! I didn't even know that! No pid, very cool! I will try that next time thank you! :)

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Jan 08, 2012    1:05 PM
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Post: #17
RE: Guide to Making Legal Pokemon on Pokegen [Walkthrough&Images]
hi, thanks for the very awesome guide!
i create many legal pokemon and all work except DW-Ability Pokemon.
i make a politoed and a vaporeon with drizzle and hydration.

i went with them to the random wifi battle but it said, there is a problem with your pokemon
can someone help me pls


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Jan 09, 2012    12:55 AM
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Post: #18
RE: Guide to Making Legal Pokemon on Pokegen [Walkthrough&Images]
(Jan 08, 2012 1:05 PM)Ramenfresser wrote:

hi, thanks for the very awesome guide!
i create many legal pokemon and all work except DW-Ability Pokemon.
i make a politoed and a vaporeon with drizzle and hydration.

i went with them to the random wifi battle but it said, there is a problem with your pokemon
can someone help me pls

Post a link to them on PokeCheck or other file hosting site.

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Edited: Jan 09, 2012   /   Jan 09, 2012    6:45 AM
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Post: #19
RE: Guide to Making Legal Pokemon on Pokegen [Walkthrough&Images]
so what importance does the pid finder do? as far as in game. i mean, will it affect anything in game if i do or dont use it?
also, i just tried checking a pokemon i made in pokegen from the pokemon info i got from my gen 5 game. once it was uploaded to pokecheck i get this: OT: Spike\xFFFF\x0000\x0000
All characters in name are valid.
Invalid Pal Park trash bytes.
PID: Doesn't match nature
Nickname: Bulbasaur\xFFFF\xFFFF
This Pokémon is not nicknamed but its name doesn't match the species name for its OT's language.
Location: Fateful (wifi gift)
Met location should be PokéTransfer for non-generation 5 Pokémon. the pokemon itself was transfered from my gen 4 Diamond game whitch was inturn recieved threw palpark. oh an i left the pid box empty.

am i doing something wrong?

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Jan 09, 2012    4:26 PM
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Post: #20
RE: Guide to Making Legal Pokemon on Pokegen [Walkthrough&Images]
(Jan 09, 2012 6:45 AM)SpikeVanHellsing wrote:

so what importance does the pid finder do? as far as in game. i mean, will it affect anything in game if i do or dont use it?

No. That's only for legitimacy on the Pokemon itself. Using hacked Pokemon will not negatively affect your game. Using extreme cheats, like walking through walls for example, can freeze your game. My friends a I have hacked since the beginning of 4th Gen, and nothing has happened to my game, nor any of my friends'.

(Jan 09, 2012 6:45 AM)SpikeVanHellsing wrote:

also, i just tried checking a pokemon i made in pokegen from the pokemon info i got from my gen 5 game. once it was uploaded to pokecheck i get this: OT: Spike\xFFFF\x0000\x0000
All characters in name are valid.
Invalid Pal Park trash bytes.
PID: Doesn't match nature
Nickname: Bulbasaur\xFFFF\xFFFF
This Pokémon is not nicknamed but its name doesn't match the species name for its OT's language.
Location: Fateful (wifi gift)
Met location should be PokéTransfer for non-generation 5 Pokémon. the pokemon itself was transfered from my gen 4 Diamond game whitch was inturn recieved threw palpark. oh an i left the pid box empty.

am i doing something wrong?

If it's a trashbytes issue, then there isn't much you can do on Pokegen to fix that. When you try to make and replicate Pokemon illegitimately, the process can be slightly different than the normal one, resulting in a slight alteration. This change would not happen normally in the game, and so it is an indication of hacking, making it illegitimate.

I haven't messed with the PID much since I don't need to make legal hacks on Pokegen, but it should have automatically taken care of the PID for you if you left it blank. From what I hear, that should work, so it's strange that it didn't in your case. Sorry, but again, that isn't my area.

However, you did mention that you made this Pokemon from the info of another Pokemon in your game, right? If it's to be an exact clone, then just take the PID of the original (and all other data) and enter that into Pokegen exactly. Except for perhaps trashbytes, it should be an exact replica, and should be at least legal (not legitimate, since this is considered hacking).

In the short time we spent together, I'm glad we were able to have each other as friends.
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Click here for help with: File Trading, .pkm files, IR-GTS [with video and mac support]


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