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FINAL EVOLUTION AND LEDGENDERY POKEMON STRATAGYS ONLY

i would also like to say i did not make these i found them and i am simply telling you

so... ask away.

SAMPLE:

----------------------RAICHU----------------------------
Type: Electric
Ability: Static
Base Stats: 60 HP / 90 Atk / 55 Def / 90 SAtk / 80 SDef / 100 Spd
Pros: Good movepool for an Electric type
Cons: Low HP and Defense



Raichu @Leftovers
EVs: 6 Atk / 252 SAtk / 252 Spd
Hasty Nature
-Thunderbolt
-Substitute/Nasty Plot
-Focus Punch
-Hidden Power [Ice]/Surf/Grass Knot

Standard Raichu set, which can deal good damage on both special and physical
fronts. There's a SubPunch combo in there, but if you're good at predicting,
you don't need Sub and can use the chance to Nasty Plot. Keep in mind that
there's no way to get Nasty Plot and Surf on the same set.
----------------------------------------------------------------------------------------------
Raichu @Choice Specs
EVs: 6 HP / 252 SAtk / 252 Spd
Mild/Hasty Nature
-Thunderbolt
-Hidden Power [Ice]
-Grass Knot/Surf
-Focus Punch

This Raichu just wants to go all out special attacking and uses prediction to
beat Blissey with Focus Punch.
Do you have one on charizard???
sorry i've been away but i got loads right here:

------------------------CHARIZARD------------------------
Type: Fire/Flying
Ability: Blaze
Base Stats: 78 HP / 84 Atk / 78 Def / 109 SAtk / 85 SDef / 100 Spd
Pros: High Sp. Attack and Speed
Cons: 4x Stealth Rock weakness, can't boost its Sp. Attack



Charizard @Leftovers/Expert Belt
EVs: 6 HP / 252 Atk / 252 Spd
Adamant/Jolly Nature
-Flare Blitz
-Earthquake
-Dragon Claw
-Swords Dance/Dragon Dance

Boost your Attack up to sweep. Fire + Dragon hits every Pokemon for at least
neutral damage except for Heatran, who is taken care of by Earthquake.
--------------------------------------------------------------------------------------------
Charizard @Salac Berry
EVs: 120 HP / 252 Atk / 136 Spd
Adamant Nature
-Belly Drum
-Fire Punch
-Dragon Claw
-Earthquake

You can actually use Stealth Rock to your advantage. Make sure your HP is an
odd number and switch in against something that can't hurt you (i.e. Ground
attack). SR takes away 50%, Belly Drum takes away another half, and you'll
still have 1 HP left to activate Salac. Very risky, but payoff is great.
-----------------------------------------------------------------------------------------------
Charizard @Salac Berry
EVs: 116 HP / 252 Atk / 140 Spd
Adamant Nature
-Belly Drum
-Fire Punch
-Dragon Claw/Earthqauke
-Substitute

This is a much safer alternative to the above set. Sub + Belly Drum bring your
health down to the level where Salac can activate (make sure your HP is
divisible by 4!). However, you lack the type coverage that the previous set
gives you.
-----------------------------------------------------------------------------------------------
Charizard @Choice Specs
EVs: 6 HP / 252 SAtk / 252 Spd
Hasty/Mild Nature
-Flamethrower/Fire Blast/Overheat
-Dragon Pulse
-Focus Punch
-Air Slash/Hidden Power [Grass/Electric]

Utilizes the higher of Charizard's offensive stats. Focus Punch hits Blissey,
Air Slash can flinch, HP Grass takes care of Swampert, and HP Electric is
for Gyarados.
what about Empoleon?
there's alot for this one too:

-----------------------EMPOLEON------------------------
Type: Water/Steel
Ability: Torrent
Base Stats: 84 HP / 86 Atk / 88 Def / 111 SAtk / 101 SDef / 60 Spd
Pros: Good variety of resistances, high Sp. Attack and Sp. Defense
Cons: Slow, Ground and Fighting weakness



Empoleon @Leftovers
EVs: 252 HP / 6 SAtk / 252 SDef
Modest/Calm Nature
-Surf
-Ice Beam
-Grass Knot
-Stealth Rock/Roar

Empoleon makes a good special wall, support Pokemon, and special attacker all
in one. The ability to learn Grass Knot lets it take down enemy Water types
like Milotic and Swampert. It can set up Stealth Rock or force switches with
Roar.
-------------------------------------------------------------------------------------------
Empoleon @Leftovers
EVs: 252 HP / 6 SAtk / 252 SDef
Calm Nature
-Surf
-Ice Beam/Grass Knot
-Rest
-Sleep Talk

Another defensive role and with Rest + Sleep Talk, Empoleon can last for a
long time while still being able to attack.
---------------------------------------------------------------------------------------------
Empoleon @Choice Specs
EVs: 6 HP / 252 SAtk / 252 Spd
Modest Nature
-Surf
-Ice Beam
-Grass Knot
-Hidden Power [Ground/Electric]

Choice Specs Empoleon can hit very hard with its high Sp. Attack. HP Ground
takes care of Magnezone while HP Electric is for Gyarados.
--------------------------------------------------------------------------------------------
Empoleon @Leftovers
EVs: 6 HP / 252 Atk / 252 Spd
Adamant Nature
-Waterfall
-Earthquake
-Swords Dance
-Avalanche/Drill Peck

Empoleon can be a physical sweeper too, especially with a Swords Dance boost
or two. Earthquake hurts enemy Empoleons as well as Magnezone. Avalanche or
Drill Peck are both options to take on Grass types.
----------------------------------------------------------------------------------------------
Empoleon @Liechi Berry
EVs: 88 HP / 252 Atk / 168 Spd
Adamant Nature
-Flail
-Waterfall
-Substitute/Endure
-Agility

Empoleon is immune to Sandstorm, so a Flail set is viable. Get an Agility
boost, lower its HP to activate Liechi, and sweep with Flail. No Pokemon
resists Water+Normal except for, ironically, other Empoleons.
and Lucario?
does everyone like asking for things with hundreds of results?LOL!

------------------------LUCARIO------------------------
Type: Steel/Fighting
Ability: Inner Focus/Steadfast
Base Stats: 70 HP / 110 Atk / 70 Def / 115 SAtk / 70 SDef / 90 Spd
Pros: Excellent offenses, extremely diverse movepool, the only Pokemon that
gains Sandstorm immunity and a STAB on Reversal
Cons: Rather frail defenses



Lucario @Salac Berry
EVs: 6 HP / 252 Atk / 252 Spd
Adamant Nature
Ability: Steadfast
-Reversal
-Endure/Substitute
-Crunch
-Swords Dance

Not only does Lucario get STAB on Reversal, but it's also immune to the
Sandstorm damage which would kill off any other Pokemon that tried to use this
set.
-----------------------------------------------------------------------------------------------
Lucario @Life Orb
EVs: 6 HP / 252 Atk / 252 Spd
Adamant Nature
Ability: Steadfast
-Close Combat
-Crunch
-Stone-Edge/Extremespeed
-Swords Dance

This moveset has a simple objective: find an oppurtunity to use Swords Dance,
then sweep. A STABed Swords Danced Close Combat puts a huge dent in most
opponents. Ghost and Psychic foes are handled by Crunch while Stone Edge
takes care of Flying-types.
-------------------------------------------------------------------------------------------------
Lucario @Choice Band
EVs: 6 HP / 252 Atk / 252 Spd
Adamant Nature
Ability: Steadfast
-Close Combat
-Crunch
-Stone-Edge
-Blaze Kick/Bullet Punch/Extremespeed

Lucario works great with a Choice Band attached. Blaze Kick kills Heracross in
one hit. Bullet Punch is a first-strike move that gets STAB and can OHKO
Weavile and Aerodactyl as well as finish off weakened opponents. Extremespeed
doesn't gain STAB, but will do more damage to enemies that aren't weak to
Steel.
------------------------------------------------------------------------------------------------------
Lucario @Life Orb
EVs: 6 HP / 252 SAtk / 252 Spd
Modest Nature
Ability: Steadfast
-Aura Sphere
-Shadow Ball
-Dragon Pulse
-Psychic

A Choice Specs Aura Sphere can 2HKO a Blissey with max HP EVs and can do a ton
of damage to any Pokemon not resistant to Fighting attacks. Ghost and Psychic
types will fall to a Dark Pulse. Dragon Pulse is mainly there to hit Salamence
and Garchomp on the switch-in. Psychic is for Heracross, who resists your Aura
Sphere and Dark Pulse
Would you mind doing Walrein?
kk found one:

---------------------WALREIN---------------------------
Type: Water/Ice
Ability: Thick Fat/Ice Body
Base Stats: 110 HP / 80 Atk / 90 Def / 95 SAtk / 90 SDef / 65 Spd
Pros: Great HP and overall good stats (besides Speed)
Cons: Weakness to Fighting, Rock, and Stealth Rock



Walrein @Leftovers
EVs: 160 HP / 16 Atk / 104 Def / 228 SDef
Careful Nature
Ability: Thick Fat
-Earthquake/Waterfall
-Avalanche
-Curse
-Rest

Though Walrein's Sp. Attack is higher, it has a better physical movepool and it
can also learn Curse to make it even bulkier. It tanks well and has the
potential to hit hard, especially in UU.
--------------------------------------------------------------------------------------------
Walrein @Leftovers
EVs: 160 HP / 120 Atk / 230 Def
Impish Nature
Ability: Thick Fat
-Earthquake/Waterfall
-Avalanche
-Rest
-Sleep Talk

It makes a nice, sturdy RestTalker especially with Thick Fat.
*lexy* Wrote:kk found one:

---------------------WALREIN---------------------------
Type: Water/Ice
Ability: Thick Fat/Ice Body
Base Stats: 110 HP / 80 Atk / 90 Def / 95 SAtk / 90 SDef / 65 Spd
Pros: Great HP and overall good stats (besides Speed)
Cons: Weakness to Fighting, Rock, and Stealth Rock



Walrein @Leftovers
EVs: 160 HP / 16 Atk / 104 Def / 228 SDef
Careful Nature
Ability: Thick Fat
-Earthquake/Waterfall
-Avalanche
-Curse
-Rest

Though Walrein's Sp. Attack is higher, it has a better physical movepool and it
can also learn Curse to make it even bulkier. It tanks well and has the
potential to hit hard, especially in UU.
--------------------------------------------------------------------------------------------
Walrein @Leftovers
EVs: 160 HP / 120 Atk / 230 Def
Impish Nature
Ability: Thick Fat
-Earthquake/Waterfall
-Avalanche
-Rest
-Sleep Talk

It makes a nice, sturdy RestTalker especially with Thick Fat.

No Stalrein set? Im surpired! Your source lacks information...
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