Global Trade Station

Full Version: I don't make the best OU teams, but UU...
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
I have a habit of seeing my UU team fare much better than any UU team I make. -.-
This happened back in the days of Netbattle too, actually. >_>
Anyway, onward!

[Image: dpffa097.png]
X-Treme YoYo (Hypno) (F) @ Leftovers
Ability: Insomnia
EVs: 244 HP/252 Def/14 SDef
Bold nature (+Def, -Atk)
- Counter
- Wish
- Hypnosis
- Seismic Toss

Takes hits like a beast, and either tosses them back or statuses the enemy. Wish for general healing, and SToss becuase Hypno's offenses are really bad.
Hypno was a UU that caused me untold stress in 3rd gen (until I got my own Attract/Light Screen/Wish one, but that's another story), but he's my favourite UU wall by far, and managed to shrug off all sorts of attacks. <3

---

[Image: dpffa171.png]
The Divine One. (Lanturn) (F) @ Leftovers
Ability: Volt Absorb
EVs: 40 HP/36 Spd/192 SAtk/240 SDef
Calm nature (+SDef, -Atk)
- Thunder
- Ice Beam
- Surf
- Confuse Ray

My favourite pokémon ever. Thunder is there because so is Rain Dance, but I may knock it down to Discharge, because it isn't doing me any good right now. :/
Lanturn herself is really useful, being secondary bulk. Also, Grass Knot only has 80 BP against Lanty including the super effectiveness, which just rocks. Combine it with boltbeam immunity/resistance, and you have a champ. When battling OU teams, Lanturn is a great Oddball to shove in Starmie's face and cackle maliciously.

---

[Image: dpffa369.png]
Headache (Relicanth) (F) @ Choice Band
Ability: Rock Head
EVs: 252 HP/252 Atk/4 Def
Adamant nature (+Atk, -SAtk)
- Double-edge
- Earthquake
- Head Smash
- Waterfall

Relicanth isn't very heavy, but still hits like Mike Tyson in a rage. His ability to take physical hits is appreciated, and Choice Banded Head Smash is the power behind much of this team in early-mid game.
For the Record, CB Head Smash has more power than Adamant Groudon's Earthquake. Seriously. I've tossed this guy into BP teams before, and that's just hilarious.

---

[Image: dpffa036.png]
Soft Toy (Clefable) (F) @ Toxic Orb
Ability: Magic Guard
EVs: 252 HP/14 Atk/148 Def/96 SDef
Impish nature (+Def, -SAtk)
- Encore
- Thunder Wave
- Softboiled
- Facade

You'll want to smash its head in. Trust me. (Sorry, but Relicanth is mine, so no killing two birds with one stone. D< ) Thunder Wave + Encore + Softboiled make the ultimate support, and Facade is actually pretty strong with Toxic and STAB behind it. Magic Guard is also one of the best abilities ever. Clefable and Hypno love each other, really.
Granted, Clef will be very hard to get on the DS, but Smogon is awesome enough to make it possible.

---

[Image: dpffa368.png]
Glimmer (Gorebyss) (F) @ Life Orb
Ability: Swift Swim
EVs: 138 HP/120 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Rain Dance
- Surf
- Ice Beam
- Hidden Power [Grass]

Gorebyss never ceases to surprise me with its power. The EVs allow it to outspeed everything base 115 and below, thanks to Swift Swim, and you don't get much faster in UU anyway. Rain Dance'd Surf does >40% to Blissey, which is a LOT. Gorebyss is my late game sweeper, and it's fairly clear why (seeing that he OHKOs practically everything that isn't a dedicated wall/water resist).

---

[Image: dpffa028.png]
Prickles (Sandslash) (F) @ Leftovers
Ability: Sand Veil
EVs: 252 HP/4 Atk/252 Def
Impish nature (+Def, -SAtk)
- Body Slam
- Stealth Rock
- Rapid Spin
- Earthquake

This team involves a lot of switching, so a spinner/spiker is rather useful. Plus Sandslash is just really cool. Him and Lanturn provide Thunder resistances, but Slash proves most effective at dealing with steel types (particularly ones called Metagross)

---

So, yeah. Eventually I'll get this team onto PEarl methinks, but I may as well iron some stuff out beforehand, and concoct an extensive threat list, seeing that I play OU with this as well.
Hmm, I have been trying this team on Shoddy for the past few days, I have made a few alterations.

In Clefable's place, I have put:

Hitmontop @ Life orb
Adamant
Technician
252HP/252Att/6Def

Fake Out
Mach Punch
Bullet Punch
Close Combat

Catches a lot of people off guard with how powerful Technician, STAB mach punch is. CC for Blissey. Bullet Punch for Aero's and the sort. This was created to go up against the OU teams.

And in Sandlash's place:

Drifblim @ Petaya Berry
Modest
Unburden
252SpecAtt/252Speed/6Def

Substitute
Shadow Ball
Thunderbolt
Calm Mind

Set up subs on the switch. If they are faster, keep subbing down to the berry. If you are faster, sub and calm mind, then sub down to the berry. Speed increase catches a lot of people off guard. Can sweep whole teams.

On the Gorebyss, I changed the EVs in speed to outspeed Jolteon in Rain, I use this against many OU teams and it is actually very successful.
Glad it works for someone else, even if you replaced Clefable (heathen!).
And yeah, Gorebyss is scarily powerful. Driftblim idea looks cool, I'll have to try it sometime, since I used Subpetaya Yanmega a lot in OU.
I haven't tried hitmontop yet myself, since he always looked a tad flimsy. I'll have to try it out some time.
Seeing that you have at least three defensive walls I would take out hypno or Clefable for an Absol.
Use this moveset.It worked great for me.
Absol@Focussash
Adamant
superluck

-Psycho cut
-X-scissor
-Suckerpunch
-Swordsdance
The first two are pretty much fillers,but the swordsdance suckerpunch combo really catches pokes off gaurd.
whats OU and UU
twigs7 Wrote:whats OU and UU

OU = Overused
UU = Underused

Overused being Pokemon that you'll find on just about every team, and Underused being Pokemon that you will find once in a while.

Also, Luna, the team looks fairly good. I'd take Deoxys' advice, however.
I hate absol, and he does nothing for this team. =(

Find a pokémon that helps support Reli/Gorebyss more than the other four (IE can status/stealthrock/lightscreen), and I'll listen. >_>
How about shuckle?He can poison with toxic,encore,and stealthrock.
Reference URL's